Avatar: Frontiers of Pandora™: Secrets of the Spires

Massive Enterainment - A Ubisoft Studio, Nov 2024
  • Platform:              PC & New-Gen Consoles
  • Genre:                  Action-Adventure
  • Engine:                Snowdrop
  • Role:                    World Designer
  • Development:      1 year

Overview

Avatar: Frontiers of Pandora™ is a first person, action-adventure game developed by Massive Entertainment – a Ubisoft Studio, in collaboration with Lightstorm Entertainment and Disney.

Players will explore the dizzying spires of a new mountainous region, the Spires of the Clouded Forest, where banshee flight is necessary to navigate the vast network of canyons and caves, and a new aerial predator, the chiroptera, lies in wait.
Alan Ismail | World Designer

Roles and Responsibilities

World & Level Design

  • Design owner of the open world and various core features. Coordinated and managed implementation from design to completion.
  • Designed and built level design content to fascilitate the narrative and quests.
  • Designed workflows, best practices and systems for creating both open world and level design content.
  • Strongly supported the director's project goals through realizing the vision.

Avatar: Frontiers of Pandora™: Secrets of the Spires - World Building

The following shots are captured in various areas of the open world, within the Secrets of the Spires expansion.
© 2024, Alan Ismail. All rights reserved.
Made with Portfoliobox create your portfolio